December 28, 2006

Very late creatures of the deep entry

I think I set a new record for the latest entry. But I'm only a couple of months late.

17 hours to process the splash particles (still needs more splash), 2 hours to render.

December 19, 2006


This is ‘pee-pee polarbear’. Santa had to wash his sleigh twice after sharing milk and cookies with this little guy.

No one wants a...

Cowboy with Tuberculosis, draft dodging army man, serial killer cereal box, garbage rummaging Teddy Bear or a poop throwing monkey.

December 18, 2006

What Could Have Been . . .

Tragically, this rough sketch is all that is left of these progressive barbie concepts.

Other dolls rumored to be in the line include "Granola Girl Barbie" and "Turkey Shoot Ken". Unfortunately the concept for these figure is missing and believed to be dead . . .

December 15, 2006

"LOST" merchandising campaign that never took off

I really needed to work on this picture for another week or so before it was ready to post. But we need to get this blog going again, so here it is anyway.

December 14, 2006

a misfit puppet

Because I am tired of seeing my mediocre mushroom artwork, I have a toy post. This is a puppet the has chosen the wrong path in life. There is no island though, wait, now what was the topic?
Hello. . . anybody there?

December 07, 2006

Kaiser Soze's little brother

In a continuing effort to out-do Joe I also have an entry with a red mushroom hat. This is a study of a little known mushroom Kaiser that is briefly visible in Disney's 1967 classic "The Gnome-Mobile".
critiques welcome, though I realize the problems are plentiful.

December 06, 2006

Another Late Mushroom Entry

Richard, king of the mushrooms and the wild toadstool fairy king.

December 05, 2006

Late Mushroom Entry

Yeah, and it's a perfect example of something with good potential + poor presentation. That's okay though, it was a rush job.

New Topic: Island of Misfit Toys

Topic suggestion by Adam Ford. Should be a good one.

Optional design exercise: Line (Again)
Since Kevin was the only one to do a mushroom image, we'll repeat the design exercise. Here's a repeat of what I wrote earlier:

This isn't a call for line drawings necessarily, but rather a push to be conscious of what kinds of lines define the edges and shapes in your image, and how they relate to each other. For anyone who wants more information on line here's some good information from Andrew Loomis on line from Creative Illustration: Section on Line, line and composition, line as attention-getting device, relationship of line to emotion Plus, a couple posts from Mark Kennedy with information on line of action that might be useful. That last one he says is on Rhythm, but it seems to have more to do with line than rhythm (plus, we'll have a rhythm exercise later).

December 01, 2006

Fun Guy

He really is, he's just having a bad day.