17 hours to process the splash particles (still needs more splash), 2 hours to render.
Showing posts with label Creatures of the Deep. Show all posts
Showing posts with label Creatures of the Deep. Show all posts
December 28, 2006
Very late creatures of the deep entry
17 hours to process the splash particles (still needs more splash), 2 hours to render.
November 16, 2006
Jacque le Crabe (Jack the Crab)
Jacque is a French actor; well, I should say was a French actor. See, Jacque’s career started splendidly: after just a couple of successful plays in New York, he got a part in a Disney movie, playing some kind of a conductor/babysitter. Later on, he played an obsessive compulsive in a Pixar production. He even performed on Broadway!
Unfortunately for Jacque, parts for French crustacean started to get sporadic. He tried to move on to TV but without success. He just got one part as an extra in the TV show “Lost”. You could see him scurry past Hurley’s feet at one point…
Now Jacque is drinking all alone at the Triton Café ready to be the victim of a deep, very deep depression.
It’s hard to be a French crab sometimes!

I put a step by step and a little video on my blog for those who are interested.
http://letiroirabazar.blogspot.com/
Unfortunately for Jacque, parts for French crustacean started to get sporadic. He tried to move on to TV but without success. He just got one part as an extra in the TV show “Lost”. You could see him scurry past Hurley’s feet at one point…
Now Jacque is drinking all alone at the Triton Café ready to be the victim of a deep, very deep depression.
It’s hard to be a French crab sometimes!

I put a step by step and a little video on my blog for those who are interested.
http://letiroirabazar.blogspot.com/
November 15, 2006
Creatures of the deep: Dave goes off the deep end

I have come to realize that in my digital art I have been clinging too religiously to my traditional art painting techniques, and not embracing the possibilities that come from painting in a virtual world. ("You think that's air you're breathing?")
I realize now that just as "there is no spoon", there is no paint, (how's that for deep) and therefore I decided to paint my entry for the Avalanche Art Challenge ENTIRELY WITH THE GLOWBRUSH! That's right, this is 100% glowbrush, nothing else.
November 14, 2006
CREATURES OF THE sanDEEP

November 13, 2006
Landscape of the Somewhat Deep...

This is one of the first paintings I *completed* since working here at Avalanche. I thought it would be cool if naval travel over land was magically made possible...interesting idea and rudimentary implementation.
Please hack and slash at this one. The only way I can improve is to see what I can do better next time...
November 11, 2006
eel of the deep
November 10, 2006
Unintended consequences
November 09, 2006
November 08, 2006
Contrast shape design
It Came from the Deep
April 24, 18 dickedy-doo,
As we were fishing off the port of New Evanshire. We were met by the most terrible beast. It came from the deep and measured a stack tall and about two rods in each direction. With a head of a toad, the body of a seal, and tentacles, its mouth steeped with teeth, we lost Jebadiah and Abraham to the beast, while the sea took Ezra. Later that night Avis died in my arms from the Bilious Fever. I may never return to the sea again.
As we were fishing off the port of New Evanshire. We were met by the most terrible beast. It came from the deep and measured a stack tall and about two rods in each direction. With a head of a toad, the body of a seal, and tentacles, its mouth steeped with teeth, we lost Jebadiah and Abraham to the beast, while the sea took Ezra. Later that night Avis died in my arms from the Bilious Fever. I may never return to the sea again.

November 07, 2006
November 03, 2006
November 02, 2006
A tiny bite
October 31, 2006
New Topic: "Creatures of the Deep"
Could be anything from fish to sea monsters. Funny, beautiful, mysterious, terrifying---anything's game.
Optional design exercise: Contrasting Shapes
For those particularly interested in stretching their design muscles, use this topic to test the principle of contrasting shapes. Use a variety of shape types and sizes in your design and try to position them in ways that maximize the appeal of the design. If you want to push yourself, try to go outside of the norm and incorporate shapes you don't usually use.
Mark Kennedy at Disney Feature Animation has a good blog post here about using contrast and variety in shapes. If anyone else has useful links on the subject please post them as well.
Optional design exercise: Contrasting Shapes
For those particularly interested in stretching their design muscles, use this topic to test the principle of contrasting shapes. Use a variety of shape types and sizes in your design and try to position them in ways that maximize the appeal of the design. If you want to push yourself, try to go outside of the norm and incorporate shapes you don't usually use.
Mark Kennedy at Disney Feature Animation has a good blog post here about using contrast and variety in shapes. If anyone else has useful links on the subject please post them as well.
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