Showing posts with label Island of Misfit Toys. Show all posts
Showing posts with label Island of Misfit Toys. Show all posts

December 19, 2006

OOPS!


This is ‘pee-pee polarbear’. Santa had to wash his sleigh twice after sharing milk and cookies with this little guy.

No one wants a...


Cowboy with Tuberculosis, draft dodging army man, serial killer cereal box, garbage rummaging Teddy Bear or a poop throwing monkey.

December 18, 2006

What Could Have Been . . .

Tragically, this rough sketch is all that is left of these progressive barbie concepts.

Other dolls rumored to be in the line include "Granola Girl Barbie" and "Turkey Shoot Ken". Unfortunately the concept for these figure is missing and believed to be dead . . .

December 15, 2006

"LOST" merchandising campaign that never took off

I really needed to work on this picture for another week or so before it was ready to post. But we need to get this blog going again, so here it is anyway.

December 14, 2006

a misfit puppet

Because I am tired of seeing my mediocre mushroom artwork, I have a toy post. This is a puppet the has chosen the wrong path in life. There is no island though, wait, now what was the topic?
Anybody?
Hello. . . anybody there?

December 05, 2006

New Topic: Island of Misfit Toys

Topic suggestion by Adam Ford. Should be a good one.

Optional design exercise: Line (Again)
Since Kevin was the only one to do a mushroom image, we'll repeat the design exercise. Here's a repeat of what I wrote earlier:

This isn't a call for line drawings necessarily, but rather a push to be conscious of what kinds of lines define the edges and shapes in your image, and how they relate to each other. For anyone who wants more information on line here's some good information from Andrew Loomis on line from Creative Illustration: Section on Line, line and composition, line as attention-getting device, relationship of line to emotion Plus, a couple posts from Mark Kennedy with information on line of action that might be useful. That last one he says is on Rhythm, but it seems to have more to do with line than rhythm (plus, we'll have a rhythm exercise later).